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AI Insights · Timothy · January 2022

Top 5 Pixel Games on Android in South America Q4 2021

Explore the performance of the top 5 pixel games on the Android platform in South America during Q4 2021, including trends in downloads, revenue, and active users.

Top 5 Pixel Games on Android in South America Q4 2021

The fourth quarter of 2021 saw notable performances from the top 5 pixel games on the Android platform in South America. Here's a detailed look at their weekly downloads, revenue, and active users based on data from Sensor Tower.

Warspear Online (MMORPG, RPG) from TITULUM saw varying trends in both revenue and downloads. Weekly revenue peaked at around $12K in mid-October but dipped to approximately $4.5K by mid-December. Downloads fluctuated, with a high of about 8.5K in the week of November 22 and a low of around 3.1K in early November. Active users ranged from 12.9K to 17.7K, with a notable increase in late November.

WeTV: Asian & Local Drama, published by Image Future, experienced significant activity. Weekly revenue started at around $8.9K in late September, reaching a low of about $2.3K in early November, and ended the quarter at approximately $5.6K. Downloads consistently hovered around 30K, peaking at nearly 37.1K in late September. Active users showed a steady increase, reaching nearly 2M by the end of December.

FINAL FANTASY BRAVE EXVIUS by SQUARE ENIX Co.,Ltd. demonstrated varied performance. Revenue saw a significant increase from approximately $1.9K at the start of the quarter to around $6.8K by the end of November. However, downloads were lower, peaking at about 1.4K in early October and dropping to around 124 by the end of December. Active users peaked at 1.8K in early October and gradually decreased to around 706 by the end of the quarter.

Terraria from 505 Games Srl showed a steady performance in revenue and downloads. Weekly revenue increased from around $2K at the start of the quarter to approximately $5.3K by the end of December. Downloads followed a similar trend, starting at around 729 and peaking at about 2.9K in mid-December. Active users remained relatively stable, ranging between 5.9K and 8K throughout the quarter.

Galaxy Attack: Shooting Game by 1SOFT had a strong presence in both downloads and active users. Weekly revenue fluctuated, peaking at around $3.8K in early November and ending the quarter at about $3.6K. Downloads were robust, starting at around 67.7K and peaking at about 66.5K by the end of December. Active users ranged from approximately 359K to 460K, with a notable increase towards the end of the quarter.

For a more detailed analysis and additional insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022